268 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			268 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Go
		
	
	
	
package lz4
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import (
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	"encoding/binary"
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	"fmt"
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	"io"
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	"github.com/pierrec/lz4/internal/xxh32"
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)
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// Writer implements the LZ4 frame encoder.
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type Writer struct {
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	Header
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	buf       [19]byte      // magic number(4) + header(flags(2)+[Size(8)+DictID(4)]+checksum(1)) does not exceed 19 bytes
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	dst       io.Writer     // Destination.
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	checksum  xxh32.XXHZero // Frame checksum.
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	zdata     []byte        // Compressed data.
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	data      []byte        // Data to be compressed.
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	idx       int           // Index into data.
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	hashtable [winSize]int  // Hash table used in CompressBlock().
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}
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// NewWriter returns a new LZ4 frame encoder.
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// No access to the underlying io.Writer is performed.
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// The supplied Header is checked at the first Write.
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// It is ok to change it before the first Write but then not until a Reset() is performed.
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func NewWriter(dst io.Writer) *Writer {
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	return &Writer{dst: dst}
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}
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// writeHeader builds and writes the header (magic+header) to the underlying io.Writer.
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func (z *Writer) writeHeader() error {
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	// Default to 4Mb if BlockMaxSize is not set.
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	if z.Header.BlockMaxSize == 0 {
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		z.Header.BlockMaxSize = bsMapID[7]
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	}
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	// The only option that needs to be validated.
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	bSize := z.Header.BlockMaxSize
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	bSizeID, ok := bsMapValue[bSize]
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	if !ok {
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		return fmt.Errorf("lz4: invalid block max size: %d", bSize)
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	}
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	// Allocate the compressed/uncompressed buffers.
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	// The compressed buffer cannot exceed the uncompressed one.
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	if n := 2 * bSize; cap(z.zdata) < n {
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		z.zdata = make([]byte, n, n)
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	}
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	z.zdata = z.zdata[:bSize]
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	z.data = z.zdata[:cap(z.zdata)][bSize:]
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	z.idx = 0
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	// Size is optional.
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	buf := z.buf[:]
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	// Set the fixed size data: magic number, block max size and flags.
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	binary.LittleEndian.PutUint32(buf[0:], frameMagic)
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	flg := byte(Version << 6)
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	flg |= 1 << 5 // No block dependency.
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	if z.Header.BlockChecksum {
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		flg |= 1 << 4
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	}
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	if z.Header.Size > 0 {
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		flg |= 1 << 3
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	}
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	if !z.Header.NoChecksum {
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		flg |= 1 << 2
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	}
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	buf[4] = flg
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	buf[5] = bSizeID << 4
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	// Current buffer size: magic(4) + flags(1) + block max size (1).
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	n := 6
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	// Optional items.
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	if z.Header.Size > 0 {
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		binary.LittleEndian.PutUint64(buf[n:], z.Header.Size)
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		n += 8
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	}
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	// The header checksum includes the flags, block max size and optional Size.
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	buf[n] = byte(xxh32.ChecksumZero(buf[4:n]) >> 8 & 0xFF)
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	z.checksum.Reset()
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	// Header ready, write it out.
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	if _, err := z.dst.Write(buf[0 : n+1]); err != nil {
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		return err
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	}
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	z.Header.done = true
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	if debugFlag {
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		debug("wrote header %v", z.Header)
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	}
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	return nil
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}
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// Write compresses data from the supplied buffer into the underlying io.Writer.
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// Write does not return until the data has been written.
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func (z *Writer) Write(buf []byte) (int, error) {
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	if !z.Header.done {
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		if err := z.writeHeader(); err != nil {
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			return 0, err
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		}
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	}
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	if debugFlag {
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		debug("input buffer len=%d index=%d", len(buf), z.idx)
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	}
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	zn := len(z.data)
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	var n int
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	for len(buf) > 0 {
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		if z.idx == 0 && len(buf) >= zn {
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			// Avoid a copy as there is enough data for a block.
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			if err := z.compressBlock(buf[:zn]); err != nil {
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				return n, err
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			}
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			n += zn
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			buf = buf[zn:]
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			continue
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		}
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		// Accumulate the data to be compressed.
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		m := copy(z.data[z.idx:], buf)
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		n += m
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		z.idx += m
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		buf = buf[m:]
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		if debugFlag {
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			debug("%d bytes copied to buf, current index %d", n, z.idx)
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		}
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		if z.idx < len(z.data) {
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			// Buffer not filled.
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			if debugFlag {
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				debug("need more data for compression")
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			}
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			return n, nil
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		}
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		// Buffer full.
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		if err := z.compressBlock(z.data); err != nil {
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			return n, err
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		}
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		z.idx = 0
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	}
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	return n, nil
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}
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// compressBlock compresses a block.
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func (z *Writer) compressBlock(data []byte) error {
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	if !z.NoChecksum {
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		z.checksum.Write(data)
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	}
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	// The compressed block size cannot exceed the input's.
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	var zn int
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	var err error
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	if level := z.Header.CompressionLevel; level != 0 {
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		zn, err = CompressBlockHC(data, z.zdata, level)
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	} else {
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		zn, err = CompressBlock(data, z.zdata, z.hashtable[:])
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	}
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	var zdata []byte
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	var bLen uint32
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	if debugFlag {
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		debug("block compression %d => %d", len(data), zn)
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	}
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	if err == nil && zn > 0 && zn < len(data) {
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		// Compressible and compressed size smaller than uncompressed: ok!
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		bLen = uint32(zn)
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		zdata = z.zdata[:zn]
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	} else {
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		// Uncompressed block.
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		bLen = uint32(len(data)) | compressedBlockFlag
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		zdata = data
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	}
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	if debugFlag {
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		debug("block compression to be written len=%d data len=%d", bLen, len(zdata))
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	}
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	// Write the block.
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	if err := z.writeUint32(bLen); err != nil {
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		return err
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	}
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	if _, err := z.dst.Write(zdata); err != nil {
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		return err
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	}
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	if z.BlockChecksum {
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		checksum := xxh32.ChecksumZero(zdata)
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		if debugFlag {
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			debug("block checksum %x", checksum)
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		}
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		if err := z.writeUint32(checksum); err != nil {
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			return err
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		}
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	}
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	if debugFlag {
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		debug("current frame checksum %x", z.checksum.Sum32())
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	}
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	return nil
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}
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// Flush flushes any pending compressed data to the underlying writer.
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// Flush does not return until the data has been written.
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// If the underlying writer returns an error, Flush returns that error.
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func (z *Writer) Flush() error {
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	if debugFlag {
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		debug("flush with index %d", z.idx)
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	}
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	if z.idx == 0 {
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		return nil
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	}
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	return z.compressBlock(z.data[:z.idx])
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}
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// Close closes the Writer, flushing any unwritten data to the underlying io.Writer, but does not close the underlying io.Writer.
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func (z *Writer) Close() error {
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	if !z.Header.done {
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		if err := z.writeHeader(); err != nil {
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			return err
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		}
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	}
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	if err := z.Flush(); err != nil {
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		return err
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	}
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	if debugFlag {
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		debug("writing last empty block")
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	}
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	if err := z.writeUint32(0); err != nil {
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		return err
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	}
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	if !z.NoChecksum {
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		checksum := z.checksum.Sum32()
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		if debugFlag {
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			debug("stream checksum %x", checksum)
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		}
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		if err := z.writeUint32(checksum); err != nil {
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			return err
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		}
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	}
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	return nil
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}
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// Reset clears the state of the Writer z such that it is equivalent to its
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// initial state from NewWriter, but instead writing to w.
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// No access to the underlying io.Writer is performed.
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func (z *Writer) Reset(w io.Writer) {
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	z.Header = Header{}
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	z.dst = w
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	z.checksum.Reset()
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	z.zdata = z.zdata[:0]
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	z.data = z.data[:0]
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	z.idx = 0
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}
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// writeUint32 writes a uint32 to the underlying writer.
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func (z *Writer) writeUint32(x uint32) error {
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	buf := z.buf[:4]
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	binary.LittleEndian.PutUint32(buf, x)
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	_, err := z.dst.Write(buf)
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	return err
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}
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