88 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Go
		
	
	
	
//  Copyright (c) 2017 Couchbase, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// 		http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package vellum
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import (
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	"encoding/binary"
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	"fmt"
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	"io"
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)
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const headerSize = 16
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type encoderConstructor func(w io.Writer) encoder
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type decoderConstructor func([]byte) decoder
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var encoders = map[int]encoderConstructor{}
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var decoders = map[int]decoderConstructor{}
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type encoder interface {
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	start() error
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	encodeState(s *builderNode, addr int) (int, error)
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	finish(count, rootAddr int) error
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	reset(w io.Writer)
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}
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func loadEncoder(ver int, w io.Writer) (encoder, error) {
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	if cons, ok := encoders[ver]; ok {
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		return cons(w), nil
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	}
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	return nil, fmt.Errorf("no encoder for version %d registered", ver)
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}
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func registerEncoder(ver int, cons encoderConstructor) {
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	encoders[ver] = cons
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}
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type decoder interface {
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	getRoot() int
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	getLen() int
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	stateAt(addr int, prealloc fstState) (fstState, error)
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}
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func loadDecoder(ver int, data []byte) (decoder, error) {
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	if cons, ok := decoders[ver]; ok {
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		return cons(data), nil
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	}
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	return nil, fmt.Errorf("no decoder for version %d registered", ver)
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}
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func registerDecoder(ver int, cons decoderConstructor) {
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	decoders[ver] = cons
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}
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func decodeHeader(header []byte) (ver int, typ int, err error) {
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	if len(header) < headerSize {
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		err = fmt.Errorf("invalid header < 16 bytes")
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		return
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	}
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	ver = int(binary.LittleEndian.Uint64(header[0:8]))
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	typ = int(binary.LittleEndian.Uint64(header[8:16]))
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	return
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}
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// fstState represents a state inside the FTS runtime
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// It is the main contract between the FST impl and the decoder
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// The FST impl should work only with this interface, while only the decoder
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// impl knows the physical representation.
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type fstState interface {
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	Address() int
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	Final() bool
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	FinalOutput() uint64
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	NumTransitions() int
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	TransitionFor(b byte) (int, int, uint64)
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	TransitionAt(i int) byte
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}
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